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Evidence Guide: CUAANM502 - Create 3D digital environments

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

CUAANM502 - Create 3D digital environments

What evidence can you provide to prove your understanding of each of the following citeria?

Clarify work requirements

  1. Determine requirements and purpose for 3D digital environments with reference to production documentation
  2. Determine workflow sequences in consultation with relevant personnel to ensure production schedule deadlines are met
  3. Select software that best suits the type of production and delivery platform for which 3D digital environments are being created
  4. Gather and analyse reference materials to help with visualisation of 3D environments
Determine requirements and purpose for 3D digital environments with reference to production documentation

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Determine workflow sequences in consultation with relevant personnel to ensure production schedule deadlines are met

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select software that best suits the type of production and delivery platform for which 3D digital environments are being created

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Gather and analyse reference materials to help with visualisation of 3D environments

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Create 3D digital environments

  1. Use software features to build a previsualisation of environments in relation to reference materials, and submit to relevant personnel for approval
  2. Build realistically detailed environment models and progressively refine them until they meet design requirements
  3. Check integrity of models and ensure spatial relationship (scale, form, weight and volume) meets design requirements
  4. Apply texture coordinates as required
  5. Create and incorporate matte paintings as required
  6. Manipulate software features to apply lighting and shaders as required
  7. Experiment with different lighting rigs and select a rig that meets design requirements
  8. Adopt safe ergonomic practices when using screens and keyboards for extended periods of time
  9. Continuously refine all aspects of 3D digital environments until required creative effect is achieved
  10. Submit environments to relevant personnel for feedback on whether production requirements have been met and make final adjustments as required
Use software features to build a previsualisation of environments in relation to reference materials, and submit to relevant personnel for approval

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Build realistically detailed environment models and progressively refine them until they meet design requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Check integrity of models and ensure spatial relationship (scale, form, weight and volume) meets design requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Apply texture coordinates as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Create and incorporate matte paintings as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Manipulate software features to apply lighting and shaders as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Experiment with different lighting rigs and select a rig that meets design requirements

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adopt safe ergonomic practices when using screens and keyboards for extended periods of time

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Continuously refine all aspects of 3D digital environments until required creative effect is achieved

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Submit environments to relevant personnel for feedback on whether production requirements have been met and make final adjustments as required

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Finalise projects

  1. Render and output environments in required format and submit to relevant personnel by agreed deadlines
  2. Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions
  3. Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects
Render and output environments in required format and submit to relevant personnel by agreed deadlines

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify work requirements

1.1 Determine requirements and purpose for 3D digital environments with reference to production documentation

1.2 Determine workflow sequences in consultation with relevant personnel to ensure production schedule deadlines are met

1.3 Select software that best suits the type of production and delivery platform for which 3D digital environments are being created

1.4 Gather and analyse reference materials to help with visualisation of 3D environments

2. Create 3D digital environments

2.1 Use software features to build a previsualisation of environments in relation to reference materials, and submit to relevant personnel for approval

2.2 Build realistically detailed environment models and progressively refine them until they meet design requirements

2.3 Check integrity of models and ensure spatial relationship (scale, form, weight and volume) meets design requirements

2.4 Apply texture coordinates as required

2.5 Create and incorporate matte paintings as required

2.6 Manipulate software features to apply lighting and shaders as required

2.7 Experiment with different lighting rigs and select a rig that meets design requirements

2.8 Adopt safe ergonomic practices when using screens and keyboards for extended periods of time

2.9 Continuously refine all aspects of 3D digital environments until required creative effect is achieved

2.10 Submit environments to relevant personnel for feedback on whether production requirements have been met and make final adjustments as required

3. Finalise projects

3.1 Render and output environments in required format and submit to relevant personnel by agreed deadlines

3.2 Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions

3.3 Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify work requirements

1.1 Determine requirements and purpose for 3D digital environments with reference to production documentation

1.2 Determine workflow sequences in consultation with relevant personnel to ensure production schedule deadlines are met

1.3 Select software that best suits the type of production and delivery platform for which 3D digital environments are being created

1.4 Gather and analyse reference materials to help with visualisation of 3D environments

2. Create 3D digital environments

2.1 Use software features to build a previsualisation of environments in relation to reference materials, and submit to relevant personnel for approval

2.2 Build realistically detailed environment models and progressively refine them until they meet design requirements

2.3 Check integrity of models and ensure spatial relationship (scale, form, weight and volume) meets design requirements

2.4 Apply texture coordinates as required

2.5 Create and incorporate matte paintings as required

2.6 Manipulate software features to apply lighting and shaders as required

2.7 Experiment with different lighting rigs and select a rig that meets design requirements

2.8 Adopt safe ergonomic practices when using screens and keyboards for extended periods of time

2.9 Continuously refine all aspects of 3D digital environments until required creative effect is achieved

2.10 Submit environments to relevant personnel for feedback on whether production requirements have been met and make final adjustments as required

3. Finalise projects

3.1 Render and output environments in required format and submit to relevant personnel by agreed deadlines

3.2 Make back-up copies of files, and save and store animations using appropriate output file formats and standard naming conventions

3.3 Participate in project evaluations and contribute ideas and suggestions about ways to improve future projects

Evidence of the ability to:

create detailed 3D digital environments that meet design requirements and production deadlines

apply a range of modelling techniques to achieve creative and realistic effects

select and use proficiently appropriate animation software to achieve product outcomes

store 3D environments in appropriate file formats using industry naming conventions

participate productively in project evaluation for improvement

work collaboratively with others in a production team to achieve project outcomes.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

outline typical challenges of creating digital environments and how to handle these

identify and describe digital modelling techniques used in development of 3D environments

explain the importance of scale, form, weight and volume in the realistic construction of 3D environments

explain the concept of integrity in modelling 3D environments

identify relevant work health and safety standards that apply to working with computers and keyboards for extended periods of time.